The game icon
|Release date||February 23, 2012|
|Game category||Tower Defense|
Commando Defense is a single-player tower defense game, developed by Miniclip. The game was released on February 23, 2012.
There are 16 different maps. In each one of them, the game is played on an elevated area, where a deep path with turns begines on one of the map's side and ends on another side of it. However, in some maps, there are more than one enterace and/or one exit.
Each map has a number of enemy waves, that come from the path's beginning to its end.
The player character has a machine gun and shoots enemies in its range, and can walk to the other parts of the elevated ground and cross the path from bridges.
On the sides of the path several metalic squares are placed, where the player can construct towers for attacking enemies. Towers can then be upgraded (for increasing damage and range) or deleted.
By killing ememies, the player earns money, allowing him to build and upgrade towers. Also, the player can send troop units tha cme from the end of the path to its beginning, damaging earby enemies.
Actions and ControlsEdit
|Action||How it's done|
|Walking||Clicking somewhere on the elevated ground or bridges|
|Building towers||Selecting an empty metalic square, then choosing a tower from the bottom-right bar|
|Sending troops||Selecting a unit from the bottom-left bar|
|Selling towers||Selecting a tower, then pressing the "Sell" button that pops above it|
|Upgrading towers||Selecting a tower, then pressing the "Upgrade" button that pops above it|
There are two types of enemies: ground enemies and aircrafts. If a ground enemy makes all the way to the end of the path, the player loses a life. If the player loses all 15 lives, the game is over. They are all based on the ones at the main Commando series of games. Since they were in 3D-like animation featured on this game, it is possible to see every angle of each enemy unit.
|Regular Soldier||none||Light Tank||none||Gun Aircraft||fires bullets at allied units|
|Bazooka Soldier||none||Medium Tank||none||Rocket Aircraft||fires rockets at allied units|
|Officer||regen health when hit||Assault Gun (turretless)||none||Gun Helicopter||fires bullets at allied units while hovering over the area|
|Assassin (with a strawhat)||none||Armored Half-track||none||Warlord Samurai||fires rockets at allied units while hovering over the area|
Each tower has its own price and range. The more a tower is upgraded, the wider its range is, the more powerful it is, and the higher its selling value is. Towers cannot be upgraded more than 4 times. On each upgrade, the following upgrade's cost gets higher.
Commando Defense features a 3D-like animation of units and towers. The player too is also 3D-like. Thus, it is the only game in the series to feature that.
- The only boss that appeared on this game is the Warlord Samurai.
- Every Allied unit are capable of attacking at all enemy unit. But, only enemy aircraft (and the Warlord Samurai) are capable of attacking at them.
- This is the only game in the series that the character don't die or taking damage from anything.